376 lines
11 KiB
C++
376 lines
11 KiB
C++
/**
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* @file mcp_server.h
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* @brief MCP Server implementation
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*
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* This file implements the server-side functionality for the Model Context Protocol.
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* Follows the 2024-11-05 basic protocol specification.
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*/
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#ifndef MCP_SERVER_H
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#define MCP_SERVER_H
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#include "mcp_message.h"
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#include "mcp_resource.h"
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#include "mcp_tool.h"
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#include "mcp_thread_pool.h"
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#include "mcp_logger.h"
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// Include the HTTP library
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#include "httplib.h"
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#include <string>
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#include <map>
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#include <vector>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <functional>
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#include <chrono>
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#include <condition_variable>
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#include <future>
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#include <atomic>
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namespace mcp {
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class event_dispatcher {
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public:
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event_dispatcher() {
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message_.reserve(128); // Pre-allocate space for messages
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}
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~event_dispatcher() {
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close();
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}
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bool wait_event(httplib::DataSink* sink, const std::chrono::milliseconds& timeout = std::chrono::milliseconds(10000)) {
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if (!sink || closed_.load(std::memory_order_acquire)) {
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return false;
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}
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std::string message_copy;
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{
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std::unique_lock<std::mutex> lk(m_);
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if (closed_.load(std::memory_order_acquire)) {
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return false;
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}
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int id = id_.load(std::memory_order_relaxed);
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bool result = cv_.wait_for(lk, timeout, [&] {
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return cid_.load(std::memory_order_relaxed) == id || closed_.load(std::memory_order_acquire);
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});
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if (closed_.load(std::memory_order_acquire)) {
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return false;
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}
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if (!result) {
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return false;
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}
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// Only copy the message if there is one
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if (!message_.empty()) {
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message_copy.swap(message_);
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} else {
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return true; // No message but condition satisfied
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}
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}
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try {
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if (!message_copy.empty()) {
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if (!sink->write(message_copy.data(), message_copy.size())) {
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close();
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return false;
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}
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}
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return true;
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} catch (...) {
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close();
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return false;
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}
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}
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bool send_event(const std::string& message) {
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if (closed_.load(std::memory_order_acquire) || message.empty()) {
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return false;
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}
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try {
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std::lock_guard<std::mutex> lk(m_);
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if (closed_.load(std::memory_order_acquire)) {
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return false;
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}
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// Efficiently set the message and allocate space as needed
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if (message.size() > message_.capacity()) {
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message_.reserve(message.size() + 64); // Pre-allocate extra space to avoid frequent reallocations
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}
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message_ = message;
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cid_.store(id_.fetch_add(1, std::memory_order_relaxed), std::memory_order_relaxed);
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cv_.notify_one(); // Notify waiting threads
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return true;
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} catch (...) {
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return false;
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}
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}
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void close() {
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bool was_closed = closed_.exchange(true, std::memory_order_release);
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if (was_closed) {
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return;
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}
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try {
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cv_.notify_all();
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} catch (...) {
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// Ignore exceptions
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}
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}
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bool is_closed() const {
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return closed_.load(std::memory_order_acquire);
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}
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// Get the last activity time
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std::chrono::steady_clock::time_point last_activity() const {
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std::lock_guard<std::mutex> lk(m_);
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return last_activity_;
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}
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// Update the activity time (when sending or receiving a message)
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void update_activity() {
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std::lock_guard<std::mutex> lk(m_);
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last_activity_ = std::chrono::steady_clock::now();
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}
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private:
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mutable std::mutex m_;
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std::condition_variable cv_;
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std::atomic<int> id_{0};
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std::atomic<int> cid_{-1};
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std::string message_;
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std::atomic<bool> closed_{false};
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std::chrono::steady_clock::time_point last_activity_{std::chrono::steady_clock::now()};
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};
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/**
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* @class server
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* @brief Main MCP server class
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*
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* The server class implements an HTTP server that handles JSON-RPC requests
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* according to the Model Context Protocol specification.
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*/
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class server {
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public:
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/**
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* @brief Constructor
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* @param host The host to bind to (e.g., "localhost", "0.0.0.0")
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* @param port The port to listen on
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* @param name The name of the server
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* @param version The version of the server
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* @param sse_endpoint The endpoint for server-sent events
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* @param msg_endpoint The endpoint for messages
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*/
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server(const std::string& host = "localhost",
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int port = 8080,
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const std::string& name = "MCP Server",
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const std::string& version = "0.0.1",
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const std::string& sse_endpoint = "/sse",
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const std::string& msg_endpoint = "/message");
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/**
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* @brief Destructor
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*/
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~server();
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/**
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* @brief Start the server
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* @param blocking If true, this call blocks until the server stops
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* @return True if the server started successfully
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*/
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bool start(bool blocking = true);
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/**
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* @brief Stop the server
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*/
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void stop();
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/**
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* @brief Check if the server is running
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* @return True if the server is running
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*/
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bool is_running() const;
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/**
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* @brief Set server information
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* @param name The name of the server
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* @param version The version of the server
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*/
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void set_server_info(const std::string& name, const std::string& version);
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/**
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* @brief Set server capabilities
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* @param capabilities The capabilities of the server
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*/
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void set_capabilities(const json& capabilities);
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/**
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* @brief Register a method handler
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* @param method The method name
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* @param handler The function to call when the method is invoked
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*/
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void register_method(const std::string& method, std::function<json(const json&)> handler);
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/**
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* @brief Register a notification handler
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* @param method The notification method name
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* @param handler The function to call when the notification is received
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*/
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void register_notification(const std::string& method, std::function<void(const json&)> handler);
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/**
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* @brief Register a resource
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* @param path The path to mount the resource at
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* @param resource The resource to register
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*/
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void register_resource(const std::string& path, std::shared_ptr<resource> resource);
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/**
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* @brief Register a tool
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* @param tool The tool to register
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* @param handler The function to call when the tool is invoked
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*/
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void register_tool(const tool& tool, tool_handler handler);
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/**
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* @brief Get the list of available tools
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* @return JSON array of available tools
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*/
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std::vector<tool> get_tools() const;
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/**
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* @brief Set authentication handler
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* @param handler Function that takes a token and returns true if valid
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*/
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void set_auth_handler(std::function<bool(const std::string&)> handler);
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/**
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* @brief Send a request to a client
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* @param session_id The session ID of the client
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* @param method The method to call
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* @param params The parameters to pass
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*
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* This method will only send requests other than ping and logging
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* after the client has sent the initialized notification.
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*/
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void send_request(const std::string& session_id, const std::string& method, const json& params = json::object());
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private:
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std::string host_;
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int port_;
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std::string name_;
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std::string version_;
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json capabilities_;
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// The HTTP server
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std::unique_ptr<httplib::Server> http_server_;
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// Server thread (for non-blocking mode)
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std::unique_ptr<std::thread> server_thread_;
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// SSE thread
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std::map<std::string, std::unique_ptr<std::thread>> sse_threads_;
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// Event dispatcher for server-sent events
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event_dispatcher sse_dispatcher_;
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// Session-specific event dispatchers
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std::map<std::string, std::shared_ptr<event_dispatcher>> session_dispatchers_;
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// Server-sent events endpoint
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std::string sse_endpoint_;
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std::string msg_endpoint_;
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// Method handlers
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std::map<std::string, std::function<json(const json&)>> method_handlers_;
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// Notification handlers
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std::map<std::string, std::function<void(const json&)>> notification_handlers_;
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// Resources map (path -> resource)
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std::map<std::string, std::shared_ptr<resource>> resources_;
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// Tools map (name -> handler)
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std::map<std::string, std::pair<tool, tool_handler>> tools_;
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// Authentication handler
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std::function<bool(const std::string&)> auth_handler_;
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// Mutex for thread safety
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mutable std::mutex mutex_;
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// Running flag
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bool running_ = false;
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// Thread pool for async method handlers
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thread_pool thread_pool_;
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// Map to track session initialization status (session_id -> initialized)
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std::map<std::string, bool> session_initialized_;
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// Handle SSE requests
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void handle_sse(const httplib::Request& req, httplib::Response& res);
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// Handle incoming JSON-RPC requests
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void handle_jsonrpc(const httplib::Request& req, httplib::Response& res);
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// Process a JSON-RPC request
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json process_request(const request& req, const std::string& session_id);
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// Handle initialization request
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json handle_initialize(const request& req, const std::string& session_id);
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// Check if a session is initialized
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bool is_session_initialized(const std::string& session_id) const;
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// Set session initialization status
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void set_session_initialized(const std::string& session_id, bool initialized);
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// Generate a random session ID
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std::string generate_session_id() const;
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// Auxiliary function to create an async handler from a regular handler
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template<typename F>
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std::function<std::future<json>(const json&)> make_async_handler(F&& handler) {
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return [handler = std::forward<F>(handler)](const json& params) -> std::future<json> {
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return std::async(std::launch::async, [handler, params]() -> json {
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return handler(params);
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});
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};
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}
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// Helper class to simplify lock management
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class auto_lock {
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public:
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explicit auto_lock(std::mutex& mutex) : lock_(mutex) {}
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private:
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std::lock_guard<std::mutex> lock_;
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};
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// Get auto lock
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auto_lock get_lock() const {
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return auto_lock(mutex_);
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}
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// Session management and maintenance
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void check_inactive_sessions();
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std::unique_ptr<std::thread> maintenance_thread_;
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};
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} // namespace mcp
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#endif // MCP_SERVER_H
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