cpp-mcp/include/mcp_server.h

376 lines
11 KiB
C++

/**
* @file mcp_server.h
* @brief MCP Server implementation
*
* This file implements the server-side functionality for the Model Context Protocol.
* Follows the 2024-11-05 basic protocol specification.
*/
#ifndef MCP_SERVER_H
#define MCP_SERVER_H
#include "mcp_message.h"
#include "mcp_resource.h"
#include "mcp_tool.h"
#include "mcp_thread_pool.h"
#include "mcp_logger.h"
// Include the HTTP library
#include "httplib.h"
#include <string>
#include <map>
#include <vector>
#include <memory>
#include <mutex>
#include <thread>
#include <functional>
#include <chrono>
#include <condition_variable>
#include <future>
#include <atomic>
namespace mcp {
class event_dispatcher {
public:
event_dispatcher() {
message_.reserve(128); // Pre-allocate space for messages
}
~event_dispatcher() {
close();
}
bool wait_event(httplib::DataSink* sink, const std::chrono::milliseconds& timeout = std::chrono::milliseconds(10000)) {
if (!sink || closed_.load(std::memory_order_acquire)) {
return false;
}
std::string message_copy;
{
std::unique_lock<std::mutex> lk(m_);
if (closed_.load(std::memory_order_acquire)) {
return false;
}
int id = id_.load(std::memory_order_relaxed);
bool result = cv_.wait_for(lk, timeout, [&] {
return cid_.load(std::memory_order_relaxed) == id || closed_.load(std::memory_order_acquire);
});
if (closed_.load(std::memory_order_acquire)) {
return false;
}
if (!result) {
return false;
}
// Only copy the message if there is one
if (!message_.empty()) {
message_copy.swap(message_);
} else {
return true; // No message but condition satisfied
}
}
try {
if (!message_copy.empty()) {
if (!sink->write(message_copy.data(), message_copy.size())) {
close();
return false;
}
}
return true;
} catch (...) {
close();
return false;
}
}
bool send_event(const std::string& message) {
if (closed_.load(std::memory_order_acquire) || message.empty()) {
return false;
}
try {
std::lock_guard<std::mutex> lk(m_);
if (closed_.load(std::memory_order_acquire)) {
return false;
}
// Efficiently set the message and allocate space as needed
if (message.size() > message_.capacity()) {
message_.reserve(message.size() + 64); // Pre-allocate extra space to avoid frequent reallocations
}
message_ = message;
cid_.store(id_.fetch_add(1, std::memory_order_relaxed), std::memory_order_relaxed);
cv_.notify_one(); // Notify waiting threads
return true;
} catch (...) {
return false;
}
}
void close() {
bool was_closed = closed_.exchange(true, std::memory_order_release);
if (was_closed) {
return;
}
try {
cv_.notify_all();
} catch (...) {
// Ignore exceptions
}
}
bool is_closed() const {
return closed_.load(std::memory_order_acquire);
}
// Get the last activity time
std::chrono::steady_clock::time_point last_activity() const {
std::lock_guard<std::mutex> lk(m_);
return last_activity_;
}
// Update the activity time (when sending or receiving a message)
void update_activity() {
std::lock_guard<std::mutex> lk(m_);
last_activity_ = std::chrono::steady_clock::now();
}
private:
mutable std::mutex m_;
std::condition_variable cv_;
std::atomic<int> id_{0};
std::atomic<int> cid_{-1};
std::string message_;
std::atomic<bool> closed_{false};
std::chrono::steady_clock::time_point last_activity_{std::chrono::steady_clock::now()};
};
/**
* @class server
* @brief Main MCP server class
*
* The server class implements an HTTP server that handles JSON-RPC requests
* according to the Model Context Protocol specification.
*/
class server {
public:
/**
* @brief Constructor
* @param host The host to bind to (e.g., "localhost", "0.0.0.0")
* @param port The port to listen on
* @param name The name of the server
* @param version The version of the server
* @param sse_endpoint The endpoint for server-sent events
* @param msg_endpoint The endpoint for messages
*/
server(const std::string& host = "localhost",
int port = 8080,
const std::string& name = "MCP Server",
const std::string& version = "0.0.1",
const std::string& sse_endpoint = "/sse",
const std::string& msg_endpoint = "/message");
/**
* @brief Destructor
*/
~server();
/**
* @brief Start the server
* @param blocking If true, this call blocks until the server stops
* @return True if the server started successfully
*/
bool start(bool blocking = true);
/**
* @brief Stop the server
*/
void stop();
/**
* @brief Check if the server is running
* @return True if the server is running
*/
bool is_running() const;
/**
* @brief Set server information
* @param name The name of the server
* @param version The version of the server
*/
void set_server_info(const std::string& name, const std::string& version);
/**
* @brief Set server capabilities
* @param capabilities The capabilities of the server
*/
void set_capabilities(const json& capabilities);
/**
* @brief Register a method handler
* @param method The method name
* @param handler The function to call when the method is invoked
*/
void register_method(const std::string& method, std::function<json(const json&)> handler);
/**
* @brief Register a notification handler
* @param method The notification method name
* @param handler The function to call when the notification is received
*/
void register_notification(const std::string& method, std::function<void(const json&)> handler);
/**
* @brief Register a resource
* @param path The path to mount the resource at
* @param resource The resource to register
*/
void register_resource(const std::string& path, std::shared_ptr<resource> resource);
/**
* @brief Register a tool
* @param tool The tool to register
* @param handler The function to call when the tool is invoked
*/
void register_tool(const tool& tool, tool_handler handler);
/**
* @brief Get the list of available tools
* @return JSON array of available tools
*/
std::vector<tool> get_tools() const;
/**
* @brief Set authentication handler
* @param handler Function that takes a token and returns true if valid
*/
void set_auth_handler(std::function<bool(const std::string&)> handler);
/**
* @brief Send a request to a client
* @param session_id The session ID of the client
* @param method The method to call
* @param params The parameters to pass
*
* This method will only send requests other than ping and logging
* after the client has sent the initialized notification.
*/
void send_request(const std::string& session_id, const std::string& method, const json& params = json::object());
private:
std::string host_;
int port_;
std::string name_;
std::string version_;
json capabilities_;
// The HTTP server
std::unique_ptr<httplib::Server> http_server_;
// Server thread (for non-blocking mode)
std::unique_ptr<std::thread> server_thread_;
// SSE thread
std::map<std::string, std::unique_ptr<std::thread>> sse_threads_;
// Event dispatcher for server-sent events
event_dispatcher sse_dispatcher_;
// Session-specific event dispatchers
std::map<std::string, std::shared_ptr<event_dispatcher>> session_dispatchers_;
// Server-sent events endpoint
std::string sse_endpoint_;
std::string msg_endpoint_;
// Method handlers
std::map<std::string, std::function<json(const json&)>> method_handlers_;
// Notification handlers
std::map<std::string, std::function<void(const json&)>> notification_handlers_;
// Resources map (path -> resource)
std::map<std::string, std::shared_ptr<resource>> resources_;
// Tools map (name -> handler)
std::map<std::string, std::pair<tool, tool_handler>> tools_;
// Authentication handler
std::function<bool(const std::string&)> auth_handler_;
// Mutex for thread safety
mutable std::mutex mutex_;
// Running flag
bool running_ = false;
// Thread pool for async method handlers
thread_pool thread_pool_;
// Map to track session initialization status (session_id -> initialized)
std::map<std::string, bool> session_initialized_;
// Handle SSE requests
void handle_sse(const httplib::Request& req, httplib::Response& res);
// Handle incoming JSON-RPC requests
void handle_jsonrpc(const httplib::Request& req, httplib::Response& res);
// Process a JSON-RPC request
json process_request(const request& req, const std::string& session_id);
// Handle initialization request
json handle_initialize(const request& req, const std::string& session_id);
// Check if a session is initialized
bool is_session_initialized(const std::string& session_id) const;
// Set session initialization status
void set_session_initialized(const std::string& session_id, bool initialized);
// Generate a random session ID
std::string generate_session_id() const;
// Auxiliary function to create an async handler from a regular handler
template<typename F>
std::function<std::future<json>(const json&)> make_async_handler(F&& handler) {
return [handler = std::forward<F>(handler)](const json& params) -> std::future<json> {
return std::async(std::launch::async, [handler, params]() -> json {
return handler(params);
});
};
}
// Helper class to simplify lock management
class auto_lock {
public:
explicit auto_lock(std::mutex& mutex) : lock_(mutex) {}
private:
std::lock_guard<std::mutex> lock_;
};
// Get auto lock
auto_lock get_lock() const {
return auto_lock(mutex_);
}
// Session management and maintenance
void check_inactive_sessions();
std::unique_ptr<std::thread> maintenance_thread_;
};
} // namespace mcp
#endif // MCP_SERVER_H