humanus.cpp/schema.cpp

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#include "schema.h"
namespace humanus {
std::map<AgentState, std::string> agent_state_map = {
{AgentState::IDLE, "IDLE"},
{AgentState::RUNNING, "RUNNING"},
{AgentState::FINISHED, "FINISHED"},
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{AgentState::ERR, "ERROR"}
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};
} // namespace humanus